Tiny Tina’s Wonderlands plants players into the fictional tabletop RPG, Bunkers and Badasses. Upon launching the game, they are tasked with creating a new character. This begs the question of “What class should I play if I like casting magic?”

What kind of class is the Spellshot?

The Spellshot fills the traditional role of a mage, wizard, or general magic-user. When playing the Spellshot, there are two Action Skills that form the core of the class.

Polymorph

The Fatemaker magically turns an enemy into a harmless skeep for a few seconds. If they are immune, the Fatemaker instantly casts a free Spell on that enemy and gains two stacks of Spellweaving.

While Polymorph is active, the Fatemaker and their allies have a chance to cast a free Spell after dealing gun damage to the Polymorphed target. This effect is guaranteed the first time the Fatemaker deals gun damage. After the Fatemaker casts a Spell this way, they gain a stack of Spellweaving.

Ambi-Hextrous

The Fatemaker may equip a second Spell in their inventory. Whenever the Fatemaker presses the Action Skill button, they cast the Spell.

How to succeed as the Spellshot

A lot of the Spellshot’s traits are based around gaining stacks of Spellweaving which increases spell damage. As such, going with the Polymorph Action Skill sets a solid foundation as the Spellshot gains stacks of Spellweaving whether or not the enemy is immune to it. From there, traits like Mage Armor which restores a portion of Ward with each stack of Spellweaving, Just Warming Up which increases fire rate with each stack of Spellweaving, and more only enhance the potency of spells and gunplay.

For more Tiny Tina’s Wonderlands goodies, check out What are Moon Orbs in Tiny Tina’s Wonderlands on Pro Game Guides.